Upcoming Features


Hello there! I hope you have been enjoying FeederiSim.

I bounce around from hobby to hobby, so I don't know when I will put together another update for the game. That said, here are the things I would like to accomplish:

Descriptions

First and foremost, I want more modular descriptions. The ones in the game now are fairly hard-coded. The physical descriptions are the backbone of the game, so it is critical that they are as varied as possible. This means making them more programmatic and less static.

The game focuses on boobs, bellies, and butts. There should be more depictions of the face, arms, and legs. Plus, any good feedee needs some clothing to rip out of. I am unsure whether to implement skin tone and hair style.

Cellulite is also missing from the game. This should probably be a toggle, so that it is optional.

Finally, I'd like the feedee to describe themselves. This would be a good chance to showcase their mood relative to their growing body.

Rooms

The feedee is now stuck in one room. You should be able to take the feedee to other rooms. This would allow the game to portray the feedee's lessening mobility, and it would provide a new perspective for describing the feedee's body.

Furniture should be destructible, as well.

Sleep

Currently, your feedee will fall into a food coma. I would like to add details to this process, such as:

  • Walking from the kitchen or the living room to the bedroom
  • A physical description of cuddling with your feedee

Moods

The game models hunger and arousal. Other moods would be fun, such as assertiveness and ignorance. Additionally, these moods should impact descriptions. I am still brainstorming how to construct sentences dynamically so as to portray to different moods on the fly without hard-coding.

Tease

I originally planned for a "Tease" action that would serve as a companion to "Compliment." Teasing would probably be redundant in terms of the game's systems, but it would provide a fun twist on dialogue.

Thresholds

Currently, the game has thresholds that force the narrator to depict your feedee's body. (E.g., when the waist reaches a certain size.) These thresholds need to fall in line with when new descriptions are available.

Food

I am brainstorming how to provide easier access to information about food. I would also like to include a cooking feature for inventing new recipes.

Thank you!

That's all for now. Thanks for playing!

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Comments

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(+1)

Tried this game nearer the start of the month and really like what you've got going on here! One small thing is that the food library as of right now is missing a topheavy but belly focused food. I fixed that in my install by adding one to food.js. I just cloned the pudding, called it Apple Pie, and made the distribution .25/.75/0 =P


Looking forward to what comes of this!

True however messing with the game could potentially corrupt your save, but that's coming from someone who can barely code JavaScript and HTML (even with a coding assistant).

Best I can tell is that because food isn't a managed resource the save keeps track of, it doesn't break them. It hasn't broken any of mine, at least.

(+1)

How often do you think updates will take, also a suggestion for clothing, if the player is female or nonbinary (depends on your view of what nonbinary is no offense) consider adding cup sizes to save time when coding clothing.

(+4)

That's pretty cool to hear! You have this pretty lined up. I think your concept is very unique